Simulación de fracturas en modelos de vóxel mediante aceleración GPU
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2020-09-09
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Jaén: Universidad de Jaén
Resumen
Existen métodos sencillos para simular fracturas en modelos de vóxel basados en el cálculo del diagrama de Voronoi
discreto. Con este método pueden simularse roturas fácilmente de objetos cerámicos o de cristal. El problema de este
método es que tiene un coste computacional importante, lo que las invalida para aplicaciones de tiempo real. Se
propone realizar una implementación GPU que permita el cálculo de roturas en pocos milisegundos
There are simple methods to simulate fractures in voxel models based on the calculation of the discrete Voronoi diagram. With this method, breakage of ceramic or glass objects can easily be simulated. The problem with this method is that it has a significant computational cost, which makes it invalid for real-time applications. It is proposed to make a GPU implementation that allows the calculation of breaks in a few milliseconds
There are simple methods to simulate fractures in voxel models based on the calculation of the discrete Voronoi diagram. With this method, breakage of ceramic or glass objects can easily be simulated. The problem with this method is that it has a significant computational cost, which makes it invalid for real-time applications. It is proposed to make a GPU implementation that allows the calculation of breaks in a few milliseconds
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Tecnologías de la Información/Sistemas