Prototipo de Videojuego (Ocio o No Ocio-Serious Game)
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2016-09-14
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Jaén: Universidad de Jaén
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[ES] Las tecnologías de hoy en dia nos permiten alcanzar límites que hace unos pocos años eran prácticamente inimaginables. Con la aparición de la Realidad Aumentada se abre un mundo de posibilidades, sobre todo en el campo de los videojuegos educativos. Queremos acercarnos a ésta tecnología con el desarrollo de un prototipo de videojuego educativo o videojuego serio, y para ello, abordaremos el estado del arte del videojuego, analizaremos las etapas de desarrollo del videojuego y las aplicaremos a nuestro proyecto siguiendo una metodología de ingeniería del software concreta.
[EN] Technologies today allow us to reach limits than few years ago were almost unimaginable. With the emergence of Augmented Reality a world full of possibilities opens, especially on educational video games field. We pretend to bring closer to this technology with the development of an educational video game prototype, and for that, we will approach the state of art of video game, we will analyze the stages of video games development and we will apply them to our project following a specific software engineering methodology.
[EN] Technologies today allow us to reach limits than few years ago were almost unimaginable. With the emergence of Augmented Reality a world full of possibilities opens, especially on educational video games field. We pretend to bring closer to this technology with the development of an educational video game prototype, and for that, we will approach the state of art of video game, we will analyze the stages of video games development and we will apply them to our project following a specific software engineering methodology.
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