Aplicación de streaming de audio inmersivo para conciertos de música clásica
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2023-07-14
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[es] El objetivo de este TFG es desarrollar un servicio de streaming de audio de carácter inmersivo para retransmitir actuaciones de música clásica. Se dará la posibilidad al usuario de seleccionar en tiempo real una posición de un conjunto de localizaciones en el escenario predefinidas y, acorde a esta posición permitir el aislamiento, realzado o supresión de grupos de instrumentos de la actuación. Se implementará el backend encargado de gestionar y retransmitir el contenido multimedia y se desarrollará la aplicación cliente que permita consumir dicho contenido.
[en] The aim of this “TFG” is to develop an immersive audio streaming service for streaming classical music performances. Users will be able to select, in real time, their preferred location from a predefined set of locations of the performance scenario. Based on the chosen position, they will be able to isolate, boost or mute different instrument groups of the music performance. The project will involve the development of a back-end system to manage and stream the audio content, as well as the development of a client application that allows users to consume that content.
[en] The aim of this “TFG” is to develop an immersive audio streaming service for streaming classical music performances. Users will be able to select, in real time, their preferred location from a predefined set of locations of the performance scenario. Based on the chosen position, they will be able to isolate, boost or mute different instrument groups of the music performance. The project will involve the development of a back-end system to manage and stream the audio content, as well as the development of a client application that allows users to consume that content.