Formación integral del alumnado a través del juego
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Fecha
2016-07-25
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Jaén: Universidad de Jaén
Resumen
Este trabajo trata sobre una pequeña revisión bibliográfica del juego como herramienta educativa. Se analizaran las distintas concepciones que tienen varios autores sobre el juego y como se ha ido construyendo el concepto de juego en los últimos años. Se busca información sobre el juego como herramienta educativa y qué consecuencias tiene su aplicación en educación además de los principales beneficios que el juego puede aportar al rendimiento del alumno. Que objetivos persigue la práctica del juego en el aula o fuera de ella. Destacando las características y los diferentes tipos de juego, entre los cuales el juego cooperativo es el que más beneficios aporta al alumnado. La relación que tiene el juego con la educación con el fin de unir juego y valores como una distinta forma de enseñanza. Y se finaliza con la búsqueda de evidencias científicas que corroboren toda esta información y por último la realización de una propuesta didáctica en la cual se utiliza una metodología distinta a la tradicional basada en el juego.
This paper deals with a small literature review of the game as an educational tool. the different conceptions that have several authors about the game and has been built as the game concept in recent years were analyzed. information about the game as an educational tool is sought and what the consequences of their application in education in addition to the main benefits that the game can contribute to student performance. Pursues objectives that playing the game in the classroom or outside it. Highlighting the features and different game types, including cooperative play is the more it benefits the students. The relationship of the game with education in order to join the game and values as a different way of teaching. And it ends with the search for scientific evidence to substantiate this information and finally the realization of a didactic proposal in which a different from the traditional game based on the methodology used.
This paper deals with a small literature review of the game as an educational tool. the different conceptions that have several authors about the game and has been built as the game concept in recent years were analyzed. information about the game as an educational tool is sought and what the consequences of their application in education in addition to the main benefits that the game can contribute to student performance. Pursues objectives that playing the game in the classroom or outside it. Highlighting the features and different game types, including cooperative play is the more it benefits the students. The relationship of the game with education in order to join the game and values as a different way of teaching. And it ends with the search for scientific evidence to substantiate this information and finally the realization of a didactic proposal in which a different from the traditional game based on the methodology used.
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Educación física