Relación entre creatividad, actividad física, videojuegos y exergames
Archivos
NO SE HA AUTORIZADO la consulta de los documentos asociados
Fecha
2024-05-06
Autores
Título de la revista
ISSN de la revista
Título del volumen
Editor
Jaén: Universidad de Jaén
Resumen
(ES)En la actualidad la creatividad es una de las principales características de la capacidad humana, necesaria
para el desarrollo de la sociedad del conocimiento. El objetivo del presente estudio es ver la relación entre
creatividad con respecto a actividad física, videojuegos y exergames. El diseño del estudio fue transversal
y la muestra estaba formada por 45 alumnos (21 niños y 24 niñas) de Educación Primaria distribuidos en
tres grupos de 15. La creatividad se evaluó mediante el test de imaginación creativa PIC-N que consta de
cuatro pruebas. Los análisis mostraron que no hubo diferencias significativas en cuanto a creatividad en
los tres grupos, aunque las chicas obtuvieron un mayor número de respuestas en dos de las pruebas que
los chicos (p< 0.05). Se concluye que los resultados pueden servir a futuras investigaciones para que se
profundice más en un tema novedoso como este, ya que no hay muchos estudios sobre el mismo.
(EN)Today, creativity is one of the main characteristics of human capacity, necessary for the development of the knowledge society. The objective of this study is to see the relationship between creativity with respect to physical activity, video games and exergames. The study design was cross-sectional and the sample consisted of 45 students (21 boys and 24 girls) of primary school distributed in three groups of 15. Creativity was assessed by the PIC-N creative imagination test consisting of four tests. The analyses showed that there were no significant differences in creativity in the three groups, although the girls obtained a greater number of responses in two of the tests than the boys (p< 0.05). It is concluded that the results can serve future research to further deepen a novel topic like this since there are not many studies.
(EN)Today, creativity is one of the main characteristics of human capacity, necessary for the development of the knowledge society. The objective of this study is to see the relationship between creativity with respect to physical activity, video games and exergames. The study design was cross-sectional and the sample consisted of 45 students (21 boys and 24 girls) of primary school distributed in three groups of 15. Creativity was assessed by the PIC-N creative imagination test consisting of four tests. The analyses showed that there were no significant differences in creativity in the three groups, although the girls obtained a greater number of responses in two of the tests than the boys (p< 0.05). It is concluded that the results can serve future research to further deepen a novel topic like this since there are not many studies.