Prototipo de herramienta web para comprobación de geometrías y shaders 3D
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2021-09-10
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Jaén: Universidad de Jaén
Resumen
En este TFG se va ha desarrollado un prototipo de herramienta web para suavizar al curva de aprendizaje de la
computación gráfica.
Dicho prototipo permite validar la geometría y los shader program subidos a la plataforma por los alumnos. Esto facilita
la labor de aprendizaje ya que pueden fragmentar el problema pudiendo centrarse en módulos independientes.
In this TFG a prototype of a web tool has been developed to smooth the learning curve of computer graphics. This prototype allows to validate the geometry and the shader programs uploaded to the platform by the students. This facilitates the work of learning since they can fragment the problem being able to focus on independent modules.
In this TFG a prototype of a web tool has been developed to smooth the learning curve of computer graphics. This prototype allows to validate the geometry and the shader programs uploaded to the platform by the students. This facilitates the work of learning since they can fragment the problem being able to focus on independent modules.
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Sistemas Gráficos