CREATIVIDAD Y SÍNDROME DE ASPERGER: PROGRAMA DE INTERVENCIÓN
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2017-06-05
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Jaén: Universidad de Jaén
Resumen
[ES] El Síndrome de Asperger es un trastorno del desarrollo incluido en el Manual Diagnóstico y Estadístico de los Trastornos Mentales (DSM-5), el cual introduce modificaciones que afectan a los trastornos generalizados, donde desaparece el Síndrome de Asperger y queda englobado dentro de los trastornos del espectro autista.
Tras el análisis llevado a cabo sobre este síndrome, se presenta un programa de intervención que pretende trabajar la creatividad en alumnado con Síndrome de Asperger. Esta hipótesis de programa contiene 8 sesiones con una secuenciación de actividades prácticas y lúdicas, las cuales se desarrollan a través de la música y el arte utilizando diferentes materiales y recursos. La manipulación, representación y experimentación son algunos de los conceptos básicos para motivar a los alumnos/as e incrementar su interés mediante una de las principales fuentes de aprendizaje, el juego.
[EN] Asperger Syndrome is a developmental disorder included in the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), which introduces modifications that affect generalised disorders, where Asperger Syndrome disappears and becomes encompassed within the disorders of the autistic spectrum. After the analysis carried out on this syndrome, an intervention programme is presented, which aims to work creativity in students with Asperger Syndrome. This hypothetical programme consists of 8 sessions with a sequencing of practical and playful activities, which are developed through music and art using different materials and resources. The manipulation, representation and experimentation are some of the basic concepts to motivate the students and to increase their interest through one of the main sources of learning, the game.
[EN] Asperger Syndrome is a developmental disorder included in the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), which introduces modifications that affect generalised disorders, where Asperger Syndrome disappears and becomes encompassed within the disorders of the autistic spectrum. After the analysis carried out on this syndrome, an intervention programme is presented, which aims to work creativity in students with Asperger Syndrome. This hypothetical programme consists of 8 sessions with a sequencing of practical and playful activities, which are developed through music and art using different materials and resources. The manipulation, representation and experimentation are some of the basic concepts to motivate the students and to increase their interest through one of the main sources of learning, the game.